![]() ![]() (Archaeology) monument composed of stone megaliths encircling a mound dolmen, tomb comprised of two vertical stone slabs supporting a horizontal stone slab, burial chamber, stone circle (Japanese) pinball game which uses a vertical board EUdict dictionary: English - English Results for: (Japanese) pinball game which uses a vertical board English ^ a b Rice, Chris Rowley, Carl (April 1993)."SNES Lançamento: Jaki Crush - Um flíper satânico para gótico menhum botar defeito!". "Import Review - Jaki Crush: Naxat Super Pinball". ![]() ![]() "Spieletest: Jaki Crush - Devil Crush läßt grüßen: Der Kultflipper von der PC-Engine und dem Mega Drive kommt jetzt auch auf dem Super Nintendo zu neuen Ehren". ^ a b Demoly, Jean-Marc (February 1993)."Jaki Crush - Et Chuis Comme Une Boule De Flipper!". ^ a b Prézeau, Olivier Demoly, Jean-Marc (February 1993).^ a b Halverson, Dave Brody Stratton, Tom Cockburn, Andrew (February 1993)."CVG Reviews - Jaki Crush - Ladies And Gentlemen - The First Ever SNES Pinball Game!". ^ a b Amann, Hnas-Joachim (April 1993).Contrasting most reviewers, Hardcore Gaming 101 felt that the presentation exceeded any game in the Crush Pinball series, giving positive remarks to the jaki-inspired visuals and audio, but they lamented its lack of release outside of Japan. Fletcher wrote that " Jaki Crush is merely the third best video pinball game" due to its bonus stages and excellent pinball physics, but felt that it failed to stand up visually compared to Alien Crush and Devil's Crush on PC Engine. Computer and Video Games ' Garth Sumpter commended its diabolic-themed graphical style and gameplay but ultimately found the title to be dull and uninspired, criticizng the monotonous music. N-Force 's Chris Rice and Carl Rowley found the graphics to be dark and sinister, but criticized the "rocky" soundtrack and slow action restricted to a single table, labeling its gameplay to be poor and repetitive. Nevertheless, Amann recommended it for pinball fans. However, Amann stated that its music tracks were mediocre and unfitting for gameplay, an aspect he felt it was not as "snappy" as Devil's Crush. Īktueller Software Markt 's Hans-Joachim Amann praised the visual style and realistic behavior of the ball. Regardless, Barysch felt that the title was weaker than Devil's Crush. Echoing similar thoughts as Prézeau and Demoly, Video Games ' Jan Barysch expressed mixed feelings towards the graphical presentation and criticized the overall audio design, but noted that the game was playable and varied due to the constantly changing playfield and abundance of bonus rounds. In contrast, Play Time 's Ray wrote that it was a great pinball game despite heavily borrowing from Devil's Crush, highlighting its presentation and playability. Despite comparisons with Devil's Crush, Schneider labeled it as a "thoroughly good fantasy pinball game and a welcome change in the otherwise weak pinball genre." Joypad 's Olivier Prézeau and Joystick 's Jean-Marc Demoly gave positive remarks to the graphics, animations and audio, but felt mixed regarding its limited controls and ultimately found the game to be monotonous compared to Devil's Crush. Mega Fun 's Ulf Schneider commeded its audiovisual presentation and fun factor. Game Power 's Lord Mathias praised the visuals for their quality and "terrifying" graphical effects, rock opera-style sound, fun factor and challenge. Jaki Crush received mixed reception from critics, all of which reviewed it as an import title. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |